Tools
Datamined changes from current PBE release. Be aware that these changes are tentative and they might be changed or even reverted prior to the live patch.
Datamining only captures numerical changes. It doesn't capture changes to mechanics and bugfixes that may also significantly affect balance.
Due to the nature of how the datamining works it may also includes some of the changes that are already added to the live version in the most recent patch.
Updated: Apr 15 8PM
Live
PBE
Atakhan
Atakhan
Attack Damage
50/75/113
Attack Speed
0.75
Health
320/576/1037
Range
1
Mana
40 / 85
Attack Damage
0/0/0
Attack Speed
0.00
Health
0/0/0
Range
4
Mana
40 / 100
Frozen Tower
Frozen Tower
Attack Damage
0/0/0
Attack Speed
0.20
Armor
30
Magic Resist
30
Health
400/720/1296
Range
1
Mana
No Mana
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Golem
Golem
Attack Damage
55/83/124
Attack Speed
0.55
Armor
40
Magic Resist
40
Health
600/1080/1944
Range
1
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Sand Soldier
Sand Soldier
Attack Damage
0/0/0
Attack Speed
0.80
Armor
50
Magic Resist
50
Health
750/1350/2430
Range
1
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Senna
Senna
Attack Speed
0.80
Magic Resist
20
Range
1
Attack Speed
0.00
Magic Resist
0
Range
4
Shyvana
Shyvana
Attack Speed
0.80
Magic Resist
20
Range
1
Attack Speed
0.00
Magic Resist
0
Range
4
Training Dummy
Training Dummy
Attack Damage
50/75/113
Attack Speed
0.50
Armor
40
Magic Resist
40
Health
550/990/1782
Range
1
Mana
No Mana
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Anivia
Anivia
Attack Damage
30/45/68
Attack Speed
0.75
Armor
20
Magic Resist
20
Health
500/900/1620
Mana
0 / 40
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Blitzcrank
Blitzcrank
Gain 400/480/600 (Ability power) Shield for 4 seconds and deal 56/84/126 (Magic resist) magic damage to all enemies within 1 hex.

Damage: 84 (Magic resist)
[140/210/315]
Attack Damage
50/75/113
Attack Speed
0.55
Armor
40
Magic Resist
40
Health
717/1291/2323
Range
1
Mana
60 / 105
Gain 400/480/600 (Ability power) Shield for 4 seconds and deal 0 (Magic resist) magic damage to all enemies within 1 hex.

Damage: 0 (Magic resist)
[140/210/315]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
60 / 100
Briar
Briar
Attack Damage
42/63/95
Attack Speed
0.75
Armor
35
Magic Resist
35
Health
650/1170/2106
Range
1
Mana
0 / 40
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Caitlyn
Caitlyn
Attack Damage
45/68/101
Attack Speed
0.75
Armor
15
Magic Resist
15
Health
500/900/1620
Mana
0 / 80
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Illaoi
Illaoi
Restore 249/328/439 (HealthAbility power) Health and slam a tentacle, dealing 180/270/405 (Attack damage) physical damage to enemies in a line.

Heal: 328 = 7% Health + 240 (Ability power)
[200/240/280]
Attack Damage
50/75/113
Attack Speed
0.60
Armor
40
Magic Resist
40
Health
700/1260/2268
Range
1
Restore 200/240/280 (HealthAbility power) Health and slam a tentacle, dealing 180/270/405 (Attack damage) physical damage to enemies in a line.

Heal: 240 = 7% Health + 240 (Ability power)
[200/240/280]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Jarvan IV
Jarvan IV
Attack Damage
55/83/124
Attack Speed
0.60
Armor
40
Magic Resist
40
Health
700/1260/2268
Range
1
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Jhin
Jhin
Attack Damage
44/66/99
Attack Speed
0.70
Armor
24
Magic Resist
24
Health
444/799/1439
Mana
0 / 70
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Kog'Maw
Kog'Maw
Attack Damage
20/30/45
Attack Speed
0.70
Armor
15
Magic Resist
15
Health
500/900/1620
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Lulu
Lulu
Attack Damage
25/38/56
Attack Speed
0.70
Armor
15
Magic Resist
15
Health
500/900/1620
Mana
10 / 55
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
10 / 100
Qiyana
Qiyana
Attack Damage
42/63/95
Attack Speed
0.75
Armor
35
Magic Resist
35
Health
650/1170/2106
Range
1
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Rumble
Rumble
Gain 350/430/550 (Ability power) Shield for 4 seconds. Fire a burst of flames, dealing 72/108/162 (Armor) magic damage in a cone.

Damage: 108 (Armor)
[180/270/405]
Attack Damage
45/68/101
Attack Speed
0.60
Armor
40
Magic Resist
40
Health
700/1260/2268
Range
1
Mana
40 / 110
Gain 350/430/550 (Ability power) Shield for 4 seconds. Fire a burst of flames, dealing 0 (Armor) magic damage in a cone.

Damage: 0 (Armor)
[180/270/405]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
40 / 100
Shen
Shen
Attack Damage
65/98/146
Attack Speed
0.65
Armor
40
Magic Resist
40
Health
717/1291/2323
Range
1
Mana
30 / 90
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
30 / 100
Sona
Sona
Attack Damage
20/30/45
Attack Speed
0.70
Armor
15
Magic Resist
15
Health
500/900/1620
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Viego
Viego
Attack Damage
40/60/90
Attack Speed
0.75
Armor
35
Magic Resist
35
Health
650/1170/2106
Range
1
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Aphelios
Aphelios
Attack Damage
20/30/45
Attack Speed
0.75
Armor
20
Magic Resist
20
Health
650/1170/2106
Mana
0 / 40
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Ashe
Ashe
Attack Damage
60/90/135
Attack Speed
0.75
Armor
20
Magic Resist
20
Health
550/990/1782
Mana
20 / 80
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
20 / 100
Bard
Bard
Attack Damage
30/45/68
Attack Speed
0.75
Armor
20
Magic Resist
20
Health
750/1350/2430
Mana
0 / 55
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Cho'Gath
Cho'Gath
Gain 10/15/25 permanent max Health (Total: @TFTUnitProperty.:TFT16_ChoGath_BonusHealth@). Restore 200/225/400 (Ability power) Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take 88/152/248 (HealthAbility power) magic damage.

Damage: 152 = 5% Health + 75 (Ability power)
[45/75/110]
Attack Damage
50/75/113
Attack Speed
0.60
Armor
45
Magic Resist
45
Health
850/1530/2754
Range
1
Gain 10/15/25 permanent max Health (Total: @TFTUnitProperty.:TFT16_ChoGath_BonusHealth@). Restore 200/225/400 (Ability power) Health and rupture a 2 hex circle beneath target. After a brief delay, enemies within are knocked up for 1.5 seconds and take 45/75/110 (HealthAbility power) magic damage.

Damage: 75 = 5% Health + 75 (Ability power)
[45/75/110]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Ekko
Ekko
Attack Damage
35/53/79
Attack Speed
0.85
Armor
45
Magic Resist
45
Health
750/1350/2430
Range
1
Mana
0 / 40
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Graves
Graves
Attack Damage
50/75/113
Attack Speed
0.70
Armor
45
Magic Resist
45
Health
700/1260/2268
Range
2
Mana
0 / 50
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Neeko
Neeko
Attack Damage
50/75/113
Attack Speed
0.60
Armor
45
Magic Resist
45
Health
850/1530/2754
Range
1
Mana
15 / 65
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
15 / 100
Orianna
Orianna
Attack Damage
30/45/68
Attack Speed
0.70
Armor
20
Magic Resist
20
Health
550/990/1782
Mana
20 / 50
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
20 / 100
Poppy
Poppy
Attack Damage
50/75/113
Attack Speed
0.70
Armor
45
Magic Resist
45
Health
850/1530/2754
Range
1
Mana
40 / 80
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
40 / 100
Rek'Sai
Rek'Sai
Attack Damage
50/75/113
Attack Speed
0.85
Armor
45
Magic Resist
45
Health
750/1350/2430
Range
1
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Sion
Sion
Passive: Takedowns grant 18/20/50 permanent max Health. 
Active: Gain 226/272/334 (HealthAbility power) Shield for 4 seconds. When it breaks, deal 26/47/84 (Health) magic damage to adjacent enemies.

Shield: 272 = 4% Health + 225 (Ability power)
[200/225/250]
Damage: 47 (Health)
[4/4/4]
Attack Damage
50/75/113
Attack Speed
0.55
Armor
40
Magic Resist
40
Health
650/1170/2106
Range
1
Mana
0 / 70
Passive: Takedowns grant 18/20/50 permanent max Health. 
Active: Gain 200/225/250 (HealthAbility power) Shield for 4 seconds. When it breaks, deal 0 (Health) magic damage to adjacent enemies.

Shield: 225 = 4% Health + 225 (Ability power)
[200/225/250]
Damage: 0 (Health)
[4/4/4]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Teemo
Teemo
Attack Damage
35/53/79
Attack Speed
0.75
Armor
20
Magic Resist
20
Health
550/990/1782
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Tristana
Tristana
Attack Damage
55/83/124
Attack Speed
0.75
Armor
20
Magic Resist
20
Health
550/990/1782
Mana
0 / 50
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Tryndamere
Tryndamere
Attack Damage
60/90/135
Attack Speed
0.75
Armor
45
Magic Resist
45
Health
750/1350/2430
Range
1
Mana
0 / 50
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Twisted Fate
Twisted Fate
Attack Speed
0.75
Armor
20
Magic Resist
20
Health
550/990/1782
Mana
0 / 3
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Vi
Vi
Attack Damage
60/90/135
Attack Speed
0.85
Armor
40
Magic Resist
40
Health
700/1260/2268
Range
1
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Xin Zhao
Xin Zhao
Attack Damage
50/75/113
Attack Speed
0.65
Armor
45
Magic Resist
45
Health
850/1530/2754
Range
1
Mana
15 / 70
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
15 / 100
Yasuo
Yasuo
Attack Damage
45/68/101
Attack Speed
0.80
Armor
45
Magic Resist
45
Health
750/1350/2430
Range
1
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Yorick
Yorick
Restore 250/350/500 (Ability powerSouls) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals 123/187/288 (Health) magic damage in 1 hex radius.

Damage: 187 = 5% Health + 110
[80/110/150]
Attack Damage
60/90/135
Attack Speed
0.60
Armor
45
Magic Resist
45
Health
850/1530/2754
Range
1
Mana
15 / 75
Restore 250/350/500 (Ability powerSouls) Health. Throw a globule of black mist at the enemy who has dealt the most damage this combat, preferring unique enemies. It 20% Chills them for 4 seconds and raises the Mana cost of their next cast by 20. It then deals 80/110/150 (Health) magic damage in 1 hex radius.

Damage: 110 = 5% Health + 110
[80/110/150]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
15 / 100
Ahri
Ahri
Attack Damage
30/45/68
Attack Speed
0.80
Armor
25
Magic Resist
25
Health
650/1170/2106
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Darius
Darius
Restore 345/523/857 (HealthAbility power) Health and spin, dealing 90/135/210 (Attack damage) physical damage to adjacent enemies and applying a stack of Hemorrhage that deals 12/18/30 (Attack damage) physical damage each second for 5 seconds.
If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

Heal: 523 = 15% Health + 280 (Ability power)
[210/280/420]
Attack Damage
50/75/113
Attack Speed
0.65
Armor
50
Magic Resist
50
Health
900/1620/2916
Range
1
Mana
20 / 65
Restore 210/280/420 (HealthAbility power) Health and spin, dealing 90/135/210 (Attack damage) physical damage to adjacent enemies and applying a stack of Hemorrhage that deals 12/18/30 (Attack damage) physical damage each second for 5 seconds.
If an enemy with Hemorrhage drops below 8% Health, slam on them, instantly killing them. (Each stack increases the execute threshold by 5%)

Heal: 280 = 15% Health + 280 (Ability power)
[210/280/420]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
20 / 100
Dr. Mundo
Dr. Mundo
Bulk up for 5 seconds. While bulked, restore 114/192/325 (HealthAbility power) Health every second and attacks deal 105/171/291 (HealthAttack damage) physical damage.

Heal: 192 = 6% Health + 95 (Ability power)
[60/95/150]
Damage: 171 = 5% Health + 90 (Attack damage)
[60/90/145]
Attack Damage
50/75/113
Attack Speed
0.60
Armor
50
Magic Resist
50
Health
900/1620/2916
Range
1
Mana
0 / 60
Bulk up for 5 seconds. While bulked, restore 60/95/150 (HealthAbility power) Health every second and attacks deal 60/90/145 (HealthAttack damage) physical damage.

Heal: 95 = 6% Health + 95 (Ability power)
[60/95/150]
Damage: 90 = 5% Health + 90 (Attack damage)
[60/90/145]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Draven
Draven
Attack Damage
58/87/131
Attack Speed
0.75
Armor
25
Magic Resist
25
Health
650/1170/2106
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Gangplank
Gangplank
Attack Damage
45/68/101
Attack Speed
0.80
Armor
55
Magic Resist
55
Health
850/1530/2754
Range
1
Mana
0 / 50
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Gwen
Gwen
Attack Damage
40/60/90
Attack Speed
0.80
Armor
55
Magic Resist
55
Health
850/1530/2754
Range
2
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Jinx
Jinx
Attack Damage
50/75/113
Attack Speed
0.75
Armor
25
Magic Resist
25
Health
650/1170/2106
Mana
0 / 18
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Kennen
Kennen
Attack Damage
50/75/113
Attack Speed
0.65
Armor
50
Magic Resist
50
Health
900/1620/2916
Range
1
Mana
70 / 125
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
70 / 100
Kobuko & Yuumi
Kobuko & Yuumi
Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for 140/180/240 (Ability power) Health or granting 25/33/50% Attack Speed to the ally who has dealt the most damage for 4 seconds.
Active: Dance, restoring 314/485/819 (HealthAbility power) Health over 3 seconds.

Self Heal: 485 = 12% Health + 280 (Ability power)
[200/280/450]
Attack Damage
20/30/45
Attack Speed
0.65
Armor
50
Magic Resist
50
Health
950/1710/3078
Range
1
Mana
30 / 90
Passive: Yuumi joins your strongest Kobuko. Every 3 seconds, she alternates between healing the lowest Health ally for 140/180/240 (Ability power) Health or granting 25/33/50% Attack Speed to the ally who has dealt the most damage for 4 seconds.
Active: Dance, restoring 200/280/450 (HealthAbility power) Health over 3 seconds.

Self Heal: 280 = 12% Health + 280 (Ability power)
[200/280/450]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
30 / 100
LeBlanc
LeBlanc
Attack Damage
35/53/79
Attack Speed
0.75
Armor
25
Magic Resist
25
Health
650/1170/2106
Mana
0 / 60
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Leona
Leona
Attack Damage
50/75/113
Attack Speed
0.65
Armor
60
Magic Resist
60
Health
1000/1800/3240
Range
1
Mana
70 / 120
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
70 / 100
Loris
Loris
Attack Damage
60/90/135
Attack Speed
0.60
Armor
50
Magic Resist
50
Health
950/1710/3078
Range
1
Mana
70 / 140
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
70 / 100
Malzahar
Malzahar
Attack Damage
30/45/68
Attack Speed
0.80
Armor
25
Magic Resist
25
Health
649/1168/2103
Mana
0 / 35
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Milio
Milio
Attack Damage
30/45/68
Attack Speed
0.75
Armor
30
Magic Resist
30
Health
650/1170/2106
Mana
0 / 60
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Nautilus
Nautilus
Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals 45/68/108 (Magic resist) bonus magic damage.
Active: Gain 465/562/717 (HealthAbility power) Shield for 4 seconds.

Damage: 68 (Magic resist)
[90/135/215]
Shield: 562 = 10% Health + 400 (Ability power)
[375/400/425]
Attack Damage
50/75/113
Attack Speed
0.60
Armor
50
Magic Resist
50
Health
900/1620/2916
Range
1
Mana
60 / 120
Passive: Every 4 seconds and on cast, the next attack deals damage in a 1 hex circle and deals 0 (Magic resist) bonus magic damage.
Active: Gain 375/400/425 (HealthAbility power) Shield for 4 seconds.

Damage: 0 (Magic resist)
[90/135/215]
Shield: 400 = 10% Health + 400 (Ability power)
[375/400/425]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
60 / 100
Sejuani
Sejuani
Attack Damage
60/90/135
Attack Speed
0.60
Armor
50
Magic Resist
50
Health
900/1620/2916
Range
1
Mana
40 / 80
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
40 / 100
Vayne
Vayne
Attack Damage
70/105/158
Attack Speed
0.90
Armor
25
Magic Resist
25
Health
650/1170/2106
Mana
0 / 40
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Zoe
Zoe
Attack Damage
35/53/79
Attack Speed
0.80
Armor
25
Magic Resist
25
Health
800/1440/2592
Mana
30 / 60
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
30 / 100
Ambessa
Ambessa
Attack Damage
50/75/113
Attack Speed
0.90
Armor
60
Magic Resist
60
Health
1100/1980/3564
Range
1
Mana
0 / 20
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Bel'Veth
Bel'Veth
Attack Damage
65/98/146
Attack Speed
0.85
Armor
50
Magic Resist
50
Health
1000/1800/3240
Range
2
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Braum
Braum
Raise shield for 4 seconds, gaining 55/55/90% (Ability power) Durability and redirecting projectiles to towards Braum instead. When hit, deal 27/43/1245 (ArmorAbility power) magic damage to nearby enemies and 30% Chill them for 2 seconds.

Damage: 43 = 30% Armor + 25 (Ability power)
[20/30/325]
Attack Damage
50/75/113
Attack Speed
0.60
Armor
60
Magic Resist
60
Health
1200/2160/3888
Range
1
Mana
60 / 105
Raise shield for 4 seconds, gaining 55/55/90% (Ability power) Durability and redirecting projectiles to towards Braum instead. When hit, deal 15/25/1050 (ArmorAbility power) magic damage to nearby enemies and 30% Chill them for 2 seconds.

Damage: 25 = 30% Armor + 25 (Ability power)
[20/30/325]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
60 / 100
Diana
Diana
Attack Damage
35/53/79
Attack Speed
0.80
Armor
70
Magic Resist
70
Health
1300/2340/4212
Range
1
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Fizz
Fizz
Attack Damage
30/45/68
Attack Speed
0.90
Armor
50
Magic Resist
50
Health
1000/1800/3240
Range
1
Mana
0 / 10
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Garen
Garen
Spin for 3 seconds, gaining 50/50/80% Durability and healing for 370/516/1589 (HealthAbility power) over the duration. Each second, deal 100/150/1700 (Attack damage) physical damage to adjacent enemies and reduce their Armor and Magic Resistance by 5.

Durability
[50/50/80]
Heal: 516 = 10% Health + 300 (Ability power)
[250/300/1200]
Attack Damage
65/98/146
Attack Speed
0.60
Armor
60
Magic Resist
60
Health
1200/2160/3888
Range
1
Mana
50 / 130
Spin for 3 seconds, gaining 50/50/80% Durability and healing for 250/300/1200 (HealthAbility power) over the duration. Each second, deal 100/150/1700 (Attack damage) physical damage to adjacent enemies and reduce their Armor and Magic Resistance by 5.

Durability: 50%
[50/50/80]
Heal: 300 = 10% Health + 300 (Ability power)
[250/300/1200]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
50 / 100
Kai'Sa
Kai'Sa
Attack Damage
50/75/113
Attack Speed
0.50
Armor
30
Magic Resist
30
Health
850/1530/2754
Mana
0 / 10
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Kalista
Kalista
Attack Damage
50/75/113
Attack Speed
0.85
Armor
30
Magic Resist
30
Health
800/1440/2592
Mana
20 / 65
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
20 / 100
Lissandra
Lissandra
Attack Damage
30/45/68
Attack Speed
0.75
Armor
30
Magic Resist
30
Health
800/1440/2592
Mana
20 / 65
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
20 / 100
Lux
Lux
Attack Damage
30/45/68
Attack Speed
0.75
Armor
30
Magic Resist
30
Health
800/1440/2592
Mana
0 / 50
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Miss Fortune
Miss Fortune
Attack Damage
55/83/124
Attack Speed
0.75
Armor
30
Magic Resist
30
Health
800/1440/2592
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Nasus
Nasus
Steal 500/685/3000 (Ability power) Health split between the 4/4/8 nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal 23/41/583 (Health) magic damage to adjacent enemies each second.

Damage Per Second: 41 (Health)
[1.5/1.5/12]
Attack Damage
60/90/135
Attack Speed
0.65
Armor
70
Magic Resist
70
Health
1500/2700/4860
Range
1
Mana
10 / 70
Steal 500/685/3000 (Ability power) Health split between the 4/4/8 nearest enemies. For 8 seconds, gain 30 Armor and Magic Resist and deal 0 (Health) magic damage to adjacent enemies each second.

Damage Per Second: 0 (Health)
[1.5/1.5/12]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
10 / 100
Nidalee
Nidalee
Attack Damage
45/68/101
Attack Speed
0.85
Armor
70
Magic Resist
70
Health
1200/2160/3888
Range
1
Mana
0 / 40
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Renekton
Renekton
Attack Damage
75/113/169
Attack Speed
0.90
Armor
70
Magic Resist
70
Health
1400/2520/4536
Range
1
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Rift Herald
Rift Herald
Gain 300/425/2000 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing 166/269/2428 (Ability powerHealth) magic damage to enemies hit. For 4 seconds, gain 25/25/80% (Ability power) Durability + 1% for each enemy targeting this unit.

Damage: 269 = 150 (Ability power) + 6% Health
[100/150/2000]
Attack Damage
60/90/135
Attack Speed
0.60
Armor
60
Magic Resist
60
Health
1100/1980/3564
Range
1
Mana
60 / 125
Gain 300/425/2000 max Health and grow larger. Slam in a 2 Hex circle on the target, dealing 100/150/2000 (Ability powerHealth) magic damage to enemies hit. For 4 seconds, gain 25/25/80% (Ability power) Durability + 1% for each enemy targeting this unit.

Damage: 150 = 150 (Ability power) + 6% Health
[100/150/2000]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
60 / 100
Seraphine
Seraphine
Attack Damage
30/45/68
Attack Speed
0.75
Armor
30
Magic Resist
30
Health
800/1440/2592
Mana
0 / 20
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Singed
Singed
Attack Damage
15/23/34
Attack Speed
0.70
Armor
60
Magic Resist
60
Health
1100/1980/3564
Range
1
Mana
0 / 80
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Skarner
Skarner
Passive: All allies gain 15/30/100 Armor.
Active: Gain 750/950/3000 (Ability power) Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing 84/126/1750 (Armor) physical damage and Stunning them for 1.5/1.75/8 seconds.

Damage: 126 (Armor)
[120/180/2500]
Attack Damage
65/98/146
Attack Speed
0.65
Armor
70
Magic Resist
70
Health
1400/2520/4536
Range
1
Mana
60 / 120
Passive: All allies gain 15/30/100 Armor.
Active: Gain 750/950/3000 (Ability power) Shield for 4 seconds. Impale up to three nearby enemies in a line, dealing 0 (Armor) physical damage and Stunning them for 1.5/1.75/8 seconds.

Damage: 0 (Armor)
[120/180/2500]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
60 / 100
Swain
Swain
Passive: Each second, restore 36/52/158 (HealthAbility power) Health and deal 20/30/90 (Ability power) magic damage to enemies within 1 Hex.
Active: Open a demonic eye on the largest group of nearby enemies, dealing 100/150/1800 (Ability power) magic damage and Stunning them for 1.5/1.75/8 seconds.

Heal: 52 = 1.5% Health + 20 (Ability power)
[18/20/100]
Attack Damage
40/60/90
Attack Speed
0.65
Armor
60
Magic Resist
60
Health
1200/2160/3888
Range
1
Mana
40 / 155
Passive: Each second, restore 18/20/100 (HealthAbility power) Health and deal 20/30/90 (Ability power) magic damage to enemies within 1 Hex.
Active: Open a demonic eye on the largest group of nearby enemies, dealing 100/150/1800 (Ability power) magic damage and Stunning them for 1.5/1.75/8 seconds.

Heal: 20 = 1.5% Health + 20 (Ability power)
[18/20/100]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
40 / 100
Taric
Taric
Attack Damage
70/105/158
Attack Speed
0.65
Armor
70
Magic Resist
70
Health
1300/2340/4212
Range
1
Mana
0 / 80
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Veigar
Veigar
Attack Damage
33/50/74
Attack Speed
0.80
Armor
30
Magic Resist
30
Health
800/1440/2592
Mana
0 / 60
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Warwick
Warwick
Attack Damage
60/90/135
Attack Speed
0.90
Armor
60
Magic Resist
60
Health
1200/2160/3888
Range
1
Mana
0 / 70
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Wukong
Wukong
Passive: On death, summon a Stone copy with 570/956/3361 (Health) Health and Wukong's items.
Active: For 4 seconds, gain 100/110/400 (Ability power) Armor and Magic Resist. Then spin, dealing 150/225/3000 (Attack damage) physical damage to all enemies within 2 hexes.

Copy Health: 956 = 40% Health + 200
[150/200/2000]
Attack Damage
60/90/135
Attack Speed
0.65
Armor
60
Magic Resist
60
Health
1050/1890/3402
Range
1
Mana
30 / 60
Passive: On death, summon a Stone copy with 150/200/2000 (Health) Health and Wukong's items.
Active: For 4 seconds, gain 100/110/400 (Ability power) Armor and Magic Resist. Then spin, dealing 150/225/3000 (Attack damage) physical damage to all enemies within 2 hexes.

Copy Health: 200 = 40% Health + 200
[150/200/2000]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
30 / 100
Yone
Yone
Attack Damage
20/30/45
Attack Speed
0.85
Armor
60
Magic Resist
60
Health
1100/1980/3564
Range
1
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Yunara
Yunara
Attack Damage
60/90/135
Attack Speed
0.80
Armor
30
Magic Resist
30
Health
800/1440/2592
Mana
0 / 50
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Aatrox
Aatrox
Attack Damage
65/98/146
Attack Speed
0.90
Armor
55
Magic Resist
55
Health
1000/1800/3240
Range
1
Mana
0 / 20
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Annie
Annie
Attack Damage
30/45/68
Attack Speed
0.85
Armor
30
Magic Resist
30
Health
800/1440/2592
Mana
0 / 160
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Aurelion Sol
Aurelion Sol
Attack Damage
50/75/113
Attack Speed
0.80
Armor
40
Magic Resist
40
Health
1100/1980/3564
Mana
0 / 85
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Azir
Azir
Attack Damage
35/53/79
Attack Speed
0.85
Armor
30
Magic Resist
30
Health
800/1440/2592
Mana
20 / 40
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
20 / 100
Baron Nashor
Baron Nashor
Attack Damage
120/180/270
Attack Speed
0.50
Armor
85
Magic Resist
85
Health
3000/5400/9720
Range
2
Mana
0 / 50
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Brock
Brock
Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal 50% damage in a 1 hex radius around them.
Active: Slam the ground, dealing 186/265/1617 (HealthAttack damage) physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 40%.) If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. 12/12/99 rocks fall around the battlefield, each dealing 220/405/700 (Attack damageAbility power) physical damage to enemies hit.

Slam Damage: 265 = 2% Health + 200 (Attack damage)
[150/200/1500]
Attack Damage
270/405/608
Attack Speed
0.50
Armor
60
Magic Resist
60
Health
1800/3240/5832
Range
1
Passive: Immune to crowd control effects. Attacks briefly knock up the target and deal 50% damage in a 1 hex radius around them.
Active: Slam the ground, dealing 150/200/1500 (HealthAttack damage) physical damage to ALL enemies, reduced by 15% for each hex from the center (down to 40%.) If this is the first time they've been hit by Seismic Slam this combat, knock them up for up to 1.75 seconds. 12/12/99 rocks fall around the battlefield, each dealing 220/405/700 (Attack damageAbility power) physical damage to enemies hit.

Slam Damage: 200 = 2% Health + 200 (Attack damage)
[150/200/1500]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Fiddlesticks
Fiddlesticks
Attack Damage
50/75/113
Attack Speed
0.90
Armor
60
Magic Resist
60
Health
1200/2160/3888
Range
2
Mana
30 / 70
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
30 / 100
Galio
Galio
Passive: Every 3rd attack deals 209/314/4950 (Magic resist) magic damage in a circle around the target.
Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500/600/2000 (Ability power) Shield for 4 seconds. Then crash down, dealing 275/413/3300 (Magic resistArmor) bonus magic damage to all enemies with 2 hexes.

Passive Damage: 314 (Magic resist)
[380/570/9000]
Crash Damage: 413 = 525% (Magic resist) + 225% (Armor)
[350/525/5000]
Attack Damage
50/75/113
Attack Speed
0.90
Armor
55
Magic Resist
55
Health
1100/1980/3564
Range
1
Mana
90 / 140
Passive: Every 3rd attack deals 0 (Magic resist) magic damage in a circle around the target.
Active: Dash into the largest group of units and inspire all allies within 2 hexes, granting them 500/600/2000 (Ability power) Shield for 4 seconds. Then crash down, dealing 0 (Magic resistArmor) bonus magic damage to all enemies with 2 hexes.

Passive Damage: 0 (Magic resist)
[380/570/9000]
Crash Damage: 0 = 525% (Magic resist) + 225% (Armor)
[350/525/5000]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
90 / 100
Kindred
Kindred
Attack Damage
73/110/164
Attack Speed
0.90
Armor
40
Magic Resist
40
Health
900/1620/2916
Mana
80 / 200
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
80 / 100
Lucian & Senna
Lucian & Senna
Attack Damage
65/98/146
Attack Speed
0.80
Armor
40
Magic Resist
40
Health
900/1620/2916
Mana
0 / 70
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Mel
Mel
Attack Damage
50/75/113
Attack Speed
0.80
Armor
30
Magic Resist
30
Health
900/1620/2916
Mana
30 / 200
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
30 / 100
Ornn
Ornn
Attack Damage
70/105/158
Attack Speed
0.55
Armor
55
Magic Resist
55
Health
900/1620/2916
Range
1
Mana
50 / 150
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
50 / 100
Ryze
Ryze
Release a runic blast, dealing 250/430/1500 (Ability power) magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.
Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies.
Demacia: Execute targets below 12% (ArmorMagic resist) Health.
Freljord: Chill targets for 2 seconds and deal 80/144/259 (Health) bonus true damage.
Ionia: Blasts split an additional time, dealing 50% damage.
Ixtal: Gain a random Region's effect on combat start and every 10 seconds.
Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.
Piltover: Every third cast is Overcharged, dealing 40% more damage.
Shadow Isles: Increase blast damage by 5% (Souls).
Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.
Targon: Heal the lowest Health ally for 10% of the damage dealt.
Void:
Ignore 30% of enemies' Armor and Magic Resistance.
Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds.
Zaun: Poison targets, dealing 15/30/500 magic damage 3 (Attack speed) times over 4 seconds.

Freljord Damage: 144 = 8% max Health
Attack Damage
35/53/79
Attack Speed
0.90
Armor
40
Magic Resist
40
Health
1000/1800/3240
Mana
0 / 45
Release a runic blast, dealing 250/430/1500 (Ability power) magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.
Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies.
Demacia: Execute targets below 12% (ArmorMagic resist) Health.
Freljord: Chill targets for 2 seconds and deal 0 (Health) bonus true damage.
Ionia: Blasts split an additional time, dealing 50% damage.
Ixtal: Gain a random Region's effect on combat start and every 10 seconds.
Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.
Piltover: Every third cast is Overcharged, dealing 40% more damage.
Shadow Isles: Increase blast damage by 5% (Souls).
Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.
Targon: Heal the lowest Health ally for 10% of the damage dealt.
Void:
Ignore 30% of enemies' Armor and Magic Resistance.
Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds.
Zaun: Poison targets, dealing 15/30/500 magic damage 3 (Attack speed) times over 4 seconds.

Freljord Damage: 0 = 8% max Health
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Sett
Sett
Attack Damage
60/90/135
Attack Speed
0.90
Armor
50
Magic Resist
50
Health
1000/1800/3240
Range
1
Mana
10 / 90
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
10 / 100
Shyvana
Shyvana
Attack Damage
80/120/180
Attack Speed
0.95
Armor
60
Magic Resist
60
Health
1200/2160/3888
Range
1
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Sylas
Sylas
Attack Damage
65/98/146
Attack Speed
0.90
Armor
80
Magic Resist
80
Health
1450/2610/4698
Range
1
Mana
0 / 30
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
T-Hex
T-Hex
Passive: Attacks fire a barrage of 4 bullets.
Active: Gain 410/598/67022 (Health) Shield and begin consuming 30 mana per second. Each second while casting, fire a laser that deals 290/435/2150 (Attack damageAbility power) physical damage, reduced by 70% per enemy hit up to 90%. Additionally, launch 20 (Attack speed) missiles split between 4 nearby enemies that each deal 17/26/129 (Attack damageAbility power) physical damage.

Shield: 598 = 10% Health + 400
[300/400/66666]
Attack Damage
110/165/248
Attack Speed
0.90
Armor
80
Magic Resist
80
Health
1100/1980/3564
Range
2
Mana
10 / 80
Passive: Attacks fire a barrage of 4 bullets.
Active: Gain 300/400/66666 (Health) Shield and begin consuming 30 mana per second. Each second while casting, fire a laser that deals 290/435/2150 (Attack damageAbility power) physical damage, reduced by 70% per enemy hit up to 90%. Additionally, launch 20 (Attack speed) missiles split between 4 nearby enemies that each deal 17/26/129 (Attack damageAbility power) physical damage.

Shield: 400 = 10% Health + 400
[300/400/66666]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
10 / 100
Tahm Kench
Tahm Kench
Attack Damage
70/105/158
Attack Speed
0.55
Armor
60
Magic Resist
60
Health
1000/1800/3240
Range
1
Mana
10 / 90
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
10 / 100
Thresh
Thresh
Attack Damage
60/90/135
Attack Speed
0.85
Armor
65
Magic Resist
65
Health
1200/2160/3888
Range
1
Mana
0 / 40
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Tibbers
Tibbers
Passive: After attacking an enemy, restore 38/68/4860 (Health) Health. If they are Burning, the healing is doubled.
Active: Gain 200/200/500% Attack Speed and 1200/1400/9000 (Ability power) Shield that decays over 4 seconds. Gain immunity to Crowd Control effects for the same duration.

Heal: 68 (Health)
[2.5/2.5/100]
Attack Damage
90/135/203
Attack Speed
0.75
Armor
80
Magic Resist
80
Health
1500/2700/4860
Range
1
Passive: After attacking an enemy, restore 0 (Health) Health. If they are Burning, the healing is doubled.
Active: Gain 200/200/500% Attack Speed and 1200/1400/9000 (Ability power) Shield that decays over 4 seconds. Gain immunity to Crowd Control effects for the same duration.

Heal: 0 (Health)
[2.5/2.5/100]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Volibear
Volibear
Bite the target and mark them, dealing 136/215/2117 (Attack damageHealth) physical damage, increased by 60% if they are already marked. After casting 5/5/2 times, leap to a nearby hex, activating Stormbringer and dealing 272/430/4233 (HealthAttack damage) physical damage to enemies within a two hex radius.
Stormbringer: Gain 400/550/9999 Health and 50/50/999% Attack Speed. Every 2/2/0.3 seconds, summon a lightning bolt on a nearby enemy, dealing 98/161/1155 (HealthAbility power) magic damage. Takedowns summon a bolt on fallen enemies.

Bite Damage: 215 = 3% Health + 150 (Attack damage)
[100/150/2000]
Slam Damage: 430 = 200% of 215
Bolt Damage: 161 = 4% Health + 75 (Ability power)
[50/75/999]
Attack Damage
55/83/124
Attack Speed
0.90
Armor
60
Magic Resist
60
Health
1200/2160/3888
Range
1
Mana
0 / 20
Bite the target and mark them, dealing 100/150/2000 (Attack damageHealth) physical damage, increased by 60% if they are already marked. After casting 5/5/2 times, leap to a nearby hex, activating Stormbringer and dealing 200/300/4000 (HealthAttack damage) physical damage to enemies within a two hex radius.
Stormbringer: Gain 400/550/9999 Health and 50/50/999% Attack Speed. Every 2/2/0.3 seconds, summon a lightning bolt on a nearby enemy, dealing 50/75/999 (HealthAbility power) magic damage. Takedowns summon a bolt on fallen enemies.

Bite Damage: 150 = 3% Health + 150 (Attack damage)
[100/150/2000]
Slam Damage: 300 = 200% of 150
Bolt Damage: 75 = 4% Health + 75 (Ability power)
[50/75/999]
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Xerath
Xerath
Attack Damage
40/60/90
Attack Speed
0.80
Armor
30
Magic Resist
30
Health
900/1620/2916
Mana
0 / 135
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Zaahen
Zaahen
Attack Damage
60/90/135
Attack Speed
0.90
Armor
70
Magic Resist
70
Health
1100/1980/3564
Range
2
Mana
0 / 40
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Range
4
Mana
0 / 100
Ziggs
Ziggs
Attack Speed
0.90
Armor
30
Magic Resist
30
Health
900/1620/2916
Mana
0 / 140
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Zilean
Zilean
Attack Damage
40/60/90
Attack Speed
0.90
Armor
30
Magic Resist
30
Health
900/1620/2916
Mana
0 / 35
Attack Damage
0/0/0
Attack Speed
0.00
Armor
0
Magic Resist
0
Health
0/0/0
Mana
0 / 100
Ascendant 0
Ascendant
After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.0
<ShowIfCustom.Set=TFTSetEventCT>In Choncc's Treasure, the Faithful Followers Charm cannot appear until you are level 7.</ShowIfCustom.Set=TFTSetEventCT>
After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.0
Chronokeeper 0
Chronokeeper
Every 2 casts, the Chronokeeper stores 2 XP. If he has enough stored for you to level up, he transfers you the required XP.
If you are level 10, he instead gains 15% Damage Amp.
Stored XP: 0<ShowIfCustom.Set=TFTSetEventCT>
In Choncc's Treasure, the amount of casts required to gain XP is increased to 3 until Stage 3-5.</ShowIfCustom.Set=TFTSetEventCT>
Every 2 casts, the Chronokeeper stores 2 XP. If he has enough stored for you to level up, he transfers you the required XP.
If you are level 10, he instead gains 15% Damage Amp.
Stored XP: 0
Shurima 0
Shurima
Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.<ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic>
Prismatic: Unlock Nasus, Renekton, and Xerath, then field 4 Shurima
</ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT>
(2) 20% max Health
(3) 50 Armor and Magic Resist
(4) <ShowIf.TFT16_Shurima_PrismaticActive>A Shuriman ascends to GODHOOD every 3 seconds </ShowIf.TFT16_Shurima_PrismaticActive><ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic>Only available when Nasus, Renekton, and Xerath have been unlocked.</ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT>
Each second, Shurimans gain 2% Attack Speed and restore 20 Health. At combat start, they gain additional effects.
(2) 20% max Health
(3) 50 Armor and Magic Resist
(4) A Shuriman ascends to GODHOOD every 3 seconds.
Sterak's Gage
Sterak's Gage
At 60% Health, gain a Shield equal to 50% of the wearer's maximum Health that rapidly decays over 4 seconds.
+40%
Attack Damage
+300
Health
At 60% Health, gain a Shield equal to 40% of the wearer's maximum Health that rapidly decays over 4 seconds.
+45%
Attack Damage
+300
Health
Infinity Edge
Infinity Edge
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Gain Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Nashor's Tooth
Nashor's Tooth
+10%
Attack Speed
+18
Ability Power
+150
Health
+20%
Critical Strike Chance
+10%
Attack Speed
+15
Ability Power
+150
Health
+20%
Critical Strike Chance
Rabadon's Deathcap
Rabadon's Deathcap
+50
Ability Power
+15%
Damage Amp
+55
Ability Power
+15%
Damage Amp
Jeweled Gauntlet
Jeweled Gauntlet
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Gain Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Adaptive Helm
Adaptive Helm
Gain an additional 15% Mana from all sources. The holder gains an additional bonus based on their Role:
Tanks and Fighters: Gain 45 Armor and Magic Resistance.
Other Roles: Gain 10% Attack Damage and Ability Power.
Gain an additional 15% Mana from all sources. The holder gains an additional bonus based on their Role:
Tanks and Fighters: Gain 30 Armor and Magic Resistance.
Other Roles: Gain 10% Attack Damage and Ability Power.
Spirit Visage
Spirit Visage
Regenerate 2.5% of missing Health each second.
+300
Health
+10%
DR
+2%
Mana Regen
Regenerate 2% of missing Health each second.
+300
Health
+8%
DR
+2%
Mana Regen
Bramble Vest
Bramble Vest
Gain 9% max health.
Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.
Cooldown: 2 seconds
+65
Armor
Gain 6% max health.
Take 5% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies.
Cooldown: 2 seconds
+50
Armor
Gargoyle Stoneplate
Gargoyle Stoneplate
+30
Armor
+30
Magic Resist
+100
Health
+25
Armor
+25
Magic Resist
+100
Health
Steadfast Heart
Steadfast Heart
Gain 10% Durability. While above 50% Health, instead gain 18% Durability.
tft10_headliner_default
Gain 5% Durability. While above 50% Health, instead gain 15% Durability.
tft10_headliner_default
Dragon's Claw
Dragon's Claw
Gain 9% max health.
Every 2 seconds, heal 2.5% max Health.
+75
Magic Resist
Gain 6% max health.
Every 2 seconds, heal 2.5% max Health.
+60
Magic Resist
Evenshroud
Evenshroud
30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat.
Sunder: Reduce Armor
30% Sunder enemies within 2 hexes. Gain 15 Armor and Magic Resist for the first 15 seconds of combat.
Sunder: Reduce Armor
Radiant Sterak's Gage
Radiant Sterak's Gage
At 60% Health, gain a Shield equal to 100% of the wearer's maximum Health that rapidly decays over 6 seconds.
+80%
Attack Damage
+600
Health
At 60% Health, gain a Shield equal to 80% of the wearer's maximum Health that rapidly decays over 6 seconds.
+90%
Attack Damage
+600
Health
Radiant Infinity Edge
Radiant Infinity Edge
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Gain Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Radiant Nashor's Tooth
Radiant Nashor's Tooth
+20%
Attack Speed
+35
Ability Power
+300
Health
+40%
Critical Strike Chance
+20%
Attack Speed
+30
Ability Power
+300
Health
+40%
Critical Strike Chance
Radiant Rabadon's Deathcap
Radiant Rabadon's Deathcap
+100
Ability Power
+50%
Damage Amp
+110
Ability Power
+50%
Damage Amp
Radiant Jeweled Gauntlet
Radiant Jeweled Gauntlet
Abilities can critically strike.
If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead.
Gain Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Radiant Adaptive Helm
Radiant Adaptive Helm
Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role:
Tank/Fighter: Gain 100 Armor and Magic Resistance.
Marksman/Caster: Gain 25% Attack Damage and Ability Power.
Gain an additional 30% Mana from all sources. The wearer gains an additional bonus based on their Role:
Tank/Fighter: Gain 80 Armor and Magic Resistance.
Marksman/Caster: Gain 25% Attack Damage and Ability Power.
Radiant Spirit Visage
Radiant Spirit Visage
Regenerate 5% of missing Health each second.
+700
Health
+20%
DR
+4%
Mana Regen
Regenerate 4% of missing Health each second.
+700
Health
+15%
DR
+4%
Mana Regen
Radiant Bramble Vest
Radiant Bramble Vest
Gain 18% max health.
Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies.
Cooldown: 2 seconds
+130
Armor
Gain 12% max health.
Take 10% reduced damage from attacks. When struck by any attack, deal 200 magic damage to all adjacent enemies.
Cooldown: 2 seconds
+100
Armor
Radiant Gargoyle Stoneplate
Radiant Gargoyle Stoneplate
+60
Armor
+60
Magic Resist
+300
Health
+50
Armor
+50
Magic Resist
+300
Health
Radiant Steadfast Heart
Radiant Steadfast Heart
Gain 20% durability. While above 50% Health, instead gain 36% Durability.
tft10_headliner_default
Gain 10% durability. While above 50% Health, instead gain 30% Durability.
tft10_headliner_default
Radiant Dragon's Claw
Radiant Dragon's Claw
+150
Magic Resist
+120
Magic Resist
Eternal Pact
Eternal Pact
Combat start: Form a pact with the highest Health allied champion, if they die, gain 10 Mana regen and 40% Ability Power.
When the ally uses their ability, gain 6 Mana. Every 6 seconds, shield your ally for 150% of the holder's Ability Power.
Combat start: Form a pact with the highest Health allied champion, if they die, gain 10 Mana regen and 40% Ability Power.
When the ally uses their ability, gain 15 Mana. Every 6 seconds, shield your ally for 200% of the holder's Ability Power.
Hellfire Hatchet
Hellfire Hatchet
Attacks deal 2% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1% Attack Speed.
Attacks deal 3% of the holder's max Health as bonus physical damage. For every 1% missing Health, gain 1% Attack Speed.
Mogul's Mail
Mogul's Mail
Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times.
At full stacks, grant Gold 1 gold and continue gaining Gold 1 gold every 11 seconds.
[Unique - only 1 per champion]
Grants 1 Armor, 1 Magic Resist, and 8 Health when taking damage, stacking up to 35 times.
At full stacks, grant Gold 1 gold and continue gaining Gold 1 gold every 11 seconds.
[Unique - only 1 per champion]
Cappa Juice
Cappa Juice
+25%
Attack Damage
+20%
Attack Speed
+25
Ability Power
+25%
Attack Damage
+25%
Attack Speed
+25
Ability Power
Gambler's Blade
Gambler's Blade
+45%
Attack Speed
+55%
Attack Speed
Blighting Jewel
Blighting Jewel
Dealing magic damage reduces the target's Magic Resist by 2. If their Magic Resist is 0, grant the holder 2 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Dealing magic damage reduces the target's Magic Resist by 4. If their Magic Resist is 0, grant the holder 2 Mana instead.
Ability damage can only trigger on each enemy once every 0.5 seconds.
Aegis of Dawn
Aegis of Dawn
Every 2.5 seconds, steal 5 Armor from enemies within 1-hex and heal 15% of the holder's Armor.
If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.
Healing increases based on Stage.
+50
Armor
+300
Health
Every 2.5 seconds, steal 3 Armor from enemies within 1-hex and heal 15% of the holder's Armor.
If Aegis of Dusk is also equipped, trigger this item's effect every 1.25 seconds instead.
Healing increases based on Stage.
+50
Armor
+400
Health
Aegis of Dusk
Aegis of Dusk
Every 2.5 seconds, steal 5 Magic Resist from enemies within 1 hex and deal 15% of the holder's Magic Resist as magic damage.
If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.
Damage increases based on Stage.
+70
Magic Resist
+300
Health
Every 2.5 seconds, steal 3 Magic Resist from enemies within 1 hex and deal 15% of the holder's Magic Resist as magic damage.
If Aegis of Dawn is also equipped, trigger this item's effect every 1.25 seconds instead.
Damage increases based on Stage.
+70
Magic Resist
+400
Health
Lich Bane
Lich Bane
The holder's first attack after each Ability cast deals 240 / 320 / 450 / 525 / 600 bonus magic damage.
Damage increases based on Stage.
The holder's first attack after each Ability cast deals 250 / 350 / 500 / 600 / 700 bonus magic damage.
Damage increases based on Stage.
Luden's Tempest
Luden's Tempest
+50%
Attack Damage
+50
Ability Power
+55%
Attack Damage
+55
Ability Power
Mittens
Mittens
Shrinks the holder, granting them increased movement speed and immunity to Chill, Burn, and Wound.
Chill: reduce Attack Speed
Burn: Deals a percent of the target's max Health as true damage every second
Wound: Reduces healing received
Shrinks the holder, granting them increased movement speed and immunity to Slow, Burn, and Wound.
Slow: Reduce Attack Speed
Burn: Deal 1% of the target's max Health as true damage every second
Wound: Reduce healing received by 33%
Prowler's Claw
Prowler's Claw
+35%
Attack Damage
+200
Health
+45%
Critical Strike Chance
+35%
Attack Damage
+300
Health
+45%
Critical Strike Chance
Flickerblades
Flickerblades
Attacks grant 5% stacking Attack Speed. Every 5 attacks also grant 2% Attack Damage and 2% Ability Power.
+12%
Attack Speed
+10
Ability Power
Attacks grant 5% stacking Attack Speed. Every 3 attacks also grant 2% Attack Damage and 2% Ability Power.
+20%
Attack Speed
+10
Ability Power
Statikk Shiv
Statikk Shiv
Every 3rd attack deals 30 + 40% of the holder's Ability Power as additional magic damage to 4 enemies.
Every 3rd attack deals 30 + 50% of the holder's Ability Power as additional magic damage to 4 enemies.
Titanic Hydra
Titanic Hydra
Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Attacks deal 4% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies.
Dawncore
Dawncore
+15%
Attack Damage
+15
Ability Power
+20%
Attack Damage
+20
Ability Power
Masterwork Upgrade
Masterwork Upgrade
Use on a unit to open an armory containing Radiant versions of that unit's craftable completed items. Upgrade the item you choose to its Radiant equivalent, and unequip it.
Use on a champion to choose a Radiant version of that champion's craftable completed items. Upgrade the item you choose to its Radiant equivalent and unequip it.
Ascension
Ascension
After 12 seconds of combat, gain 35% Damage Amp.
After 12 seconds of combat, your team gains 35% Damage Amp.
Bodyguard Training
Bodyguard Training
Allies gain 10 Armor and Magic Resist, increased by 3 per player level.
Gizmos & Gadgets Championship, 2022
Allies gain 10 Armor and Magic Resist, increased by 2 per player level.
Gizmos & Gadgets Championship, 2022
Comeback Story
Comeback Story
Your team gains 5 Health and 0.4% Attack Speed per missing player Health.
0
Your team gains 4 Health and 0.4% Attack Speed per missing player Health.
0
Commerce Core
Commerce Core
Gain 16 free Shop rerolls now and 2 every round for the rest of the game.
Gain 16 free Shop rerolls now and 3 every round for the rest of the game.
Component Heist
Component Heist
After 5 player combats, gain 1 of every item component. Gain a random component now.
0 0
After 6 player combats, gain 1 of every item component. Gain a random component now.
0 0
Construct a Companion
Construct a Companion
The next 1-cost champion you buy is 3 star. Gain 2 gold.
The next 1-cost champion you buy is 3-star. Gain 2 gold.
Crash Test Dummies
Crash Test Dummies
Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1.25 seconds.
Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1 seconds.
Dummify
Dummify
Lose all champions on your board and bench. Gain a Training Dummy with 80% of their combined health. The dummy gains 1500 Health per stage. Gain a non-Tank 2-star 2-cost champion.
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.
Early Learnings
Early Learnings
Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
0
TFT Vegas Open, 2023
Your team gains 4% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.
0
TFT Vegas Open, 2023
Exclusive Customization
Exclusive Customization
Gain a Lucky Item Chest and a Magnetic Remover and 10 gold.
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Gain a Lucky Item Chest, a Magnetic Remover, and 10 gold.
Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Glass Cannon I
Glass Cannon I
Allies that start combat in the back row begin combat at 80% Health but gain 17% Damage Amp.
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
Glass Cannon II
Glass Cannon II
Allies that start combat in the back row begin combat at 80% Health but gain 30% Damage Amp.
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Going Long
Going Long
You no longer gain interest. Gain 8 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 13 gold now. Round start: gain 4 XP.
Interest is extra gold you gain per 10g saved.
Golemify
Golemify
Lose all champions on your board and bench. Gain a Golem with 60% of their combined Health and 50% of their combined Attack Damage. The Golem gains 1200 Health per stage. Gain a non-Tank 2-star 2-cost champion.
Lose all champions on your board and bench. Gain a Golem with 60% of their combined Health and 33% of their combined Attack Damage. The Golem gains 1200 Health per stage. Gain a non-Tank 2-star 2-cost champion.
Infinity Protection
Infinity Protection
Gain 4 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 15% Health shield.
Monsters Attack Championship, 2023
Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.
Monsters Attack Championship, 2023
Jeweled Lotus I
Jeweled Lotus I
Your team gains 20% Critical Strike Chance, and their Abilities can critically strike.
Your team gains 20% Critical Strike Chance and Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Jeweled Lotus II
Jeweled Lotus II
Your team gains 25% Critical Strike Chance and 10% Critical Strike Damage, and their Abilities can critically strike.
Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Just Hit
Just Hit
Gain a Champion Duplicator, 18 Shop rerolls, and 10 gold.
Gain a Champion Duplicator, 18 Shop rerolls, and 3 gold.
Kahunahuna
Kahunahuna
Every 5th attack deals bonus true damage equal to 200% Basic Attack Damage.
Every 5th attack deals bonus true damage equal to 150% Basic Attack Damage.
Legion of Threes
Legion of Threes
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 200 Health and 12% Attack Speed.
Reckoning Championship, 2021
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed.
Reckoning Championship, 2021
Level Up!
Level Up!
When you buy XP, gain an additional 2. Gain 8 immediately.
When you buy XP, gain an additional 2. Gain 10 immediately.
Little Buddies
Little Buddies
Your 4-cost and 5-cost champions gain 55 Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.
Your 4-cost and 5-cost champions gain 55 Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.
0
Lunch Money
Lunch Money
Every 7 damage you deal to enemy tacticians gives you 2 gold.
Total Payouts: 0 Gold
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Total Payouts: 0 Gold
Malicious Monetization
Malicious Monetization
Gain 7 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
0
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
0
One Two Three
One Twos Three
Gain 1 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Gain 1 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
Pilfer
Pilfer
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 25 gold worth of champions in this way, gain a Thief's Gloves. 0
0
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 21 gold worth of champions in this way, gain a Thief's Gloves. 0
0
Retribution
Retribution
Gain 2 Hands of Justice. Allies equipped with Hand of Justice can critically strike with their Abilities.
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision.
Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Shimmerscale Essence
Shimmerscale Essence
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
Gain a Mogul's Mail. In 6 rounds, gain a Gamblers Blade.
These items give gold as well as combat power.
Slammin'
Slammin'
Gain 1 random component(s). After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slammin'+
Slammin'+
Gain 1 random component(s) and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Gain 8 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Soul Awakening
Soul Awakening
Combat start: Your team gains 2% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Sword Overflow
Sword Overflow
Gain 4 B.F. Swords. Your B.F. Swords grant +5% Attack Speed.
Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.
Tiniest Titan
Tiniest Titan
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 10 gold now.
Warlord's Honor
Warlord's Honor
Every round, your team gain 6% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.
Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.
We Stick Together
We Stick Together
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 25% Attack Speed. (Emblem Trait: 0)
Into The Arcane Tactician's Crown, 2025
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. 0
Into The Arcane Tactician's Crown, 2025
Win Out
Win Out
When you reach level 9, immediately level to 10 and gain 2 free Shop rerolls. Gain 6 XP now.
When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 6 XP now.
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